StateDef
the class StateDef holds the definition of a state, that can be passed to Conan.state
Params | |
name | Type: the name we want to use for this state |
initialData | Type: the initial data we want to have when the state is created |
reducers | Type: the reducers that will act on this state |
actions | Type: the actions that will act on this state |
autoBind | Type: any object with logic we want to auto bind with this state |
pipelineListener | Type: TBC: Que mierdas es esto Alberto? |
cancelAutoStart | Type: true if we want to cancel the auto start of the state |
reactions | Type: TBC: Que mierdas es esto Alberto? |
nature | Type: TBC: Que mierdas es esto Alberto? |
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