ConnectedState

This interface contains all the information required to access a Conan state. It is the state components use once they are connected:

export interface ConnectedState<DATA, ACTIONS> {
    data: DATA,
    actions: ACTIONS,
    monitorInfo: MonitorInfo
}

Property

Description

data

Type: DATA

the data part of the Conan state

actions

Type: ACTIONS

The Conan state actions

monitorInfo

Type: MonitorInfo

The MonitorInfo object associated with this Conan state

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