ConnectedState
This interface contains all the information required to access a Conan state. It is the state components use once they are connected:
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export interface ConnectedState<DATA, ACTIONS> {
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data: DATA,
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actions: ACTIONS,
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monitorInfo: MonitorInfo
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}
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Property
Description
data
Type: DATA
the data part of the Conan state
actions
Type: ACTIONS
The Conan state actions
monitorInfo
Type: MonitorInfo
The MonitorInfo object associated with this Conan state
Last modified 1yr ago
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